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New Jersey, USA – (SBWIRE) – 07/16/2022 – Latest industrial growth study of the global Playing Cards and Board Games market 2022-2028. A detailed study accumulated to offer latest insights about acute characteristics of the global Playing Cards and Board Games Market. The report contains different market forecasts related to revenue size, production, CAGR, consumption, gross margin, price, and other important factors. While emphasizing the major driving and restraining forces of this market, the report also offers a comprehensive study of the future market trends and developments. It also examines the role of major market players involved in the industry, including their company overview, financial summary, and SWOT analysis.

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Some of the key players profiled in the study are: Asmodee Editions (France), Goliath BV (Netherlands), Grand Prix International (US), Hasbro (US), Ravensburger (Germany), Alderac Entertainment Group ( AEG) (United States United States), Arcane Wonders (United States), Asmodee (France), Days of Wonder (United States) and Kenzer & Company (United States).

Playing Cards and Board Games Report Scope
Playing Cards and Board Games a game in which one or more decks of playing cards are used for entertainment, gambling, or both. Playing cards and board games make use of the fact that each card can be uniquely identified from only one side, allowing each player to know only the cards they currently hold. Tabletop games that incorporate elements of tabletop, card, role-playing and miniature games are called card games and parlor games. In board games, pieces are usually moved or placed on a pre-marked board (playing surface). In a deck of cards and board games, a playing card is a specially prepared piece of card stock, thick paper, thin cardboard, plastic-coated paper, a mixture of cotton paper, or thin plastic with a pattern on it. For ease of handling, the front (face) and back of each card are frequently finished. Tabletop, card, role-playing and miniature games are commonly used. The majority of them involve a competition between two or more players. Playing cards and board games come in a variety of styles. The rules can be as simple as Snakes and Ladders or as complex as Advanced Squad Leader. In addition to traditional cards and dice, custom figures or shaped pawns, as well as distinctly shaped player pieces called meeples, are now commonly used in games.

The titled segments and sub-sections of the market are illuminated below:
by Type (Area control, Deck builder, Deck construction, Dexterity, Drafting, Dungeon-crawler, Others), End users (Family, Commercial, Café, Restaurant, Others), Game components (Objectives, Challenges, Interactivity, Rules), Distribution Channel (Online, Offline), Material (Cardboard Cut, Paper, Plastic, Others) Players & Region – Global Market Outlook to 2027

Market factors
The Growing Importance of Traditional Table Games in Team Building
Increase youth preference for playing cards and board games at social gatherings
Celebrity endorsements increase customer attraction

Opportunities
Growing popularity of playing cards and board games to cool off
The increase in the number of playing cards and board games in cafes, restaurants and hotels

Regions included are: North America, Europe, Asia-Pacific, Oceania, South America, Middle East and Africa

Country level breakdown: United States, Canada, Mexico, Brazil, Argentina, Colombia, Chile, South Africa, Nigeria, Tunisia, Morocco, Germany, United Kingdom (UK), Netherlands, Spain, Italy, Belgium , Austria, Turkey, Russia, France, Poland, Israel, United Arab Emirates, Qatar, Saudi Arabia, China, Japan, Taiwan, South Korea, Singapore, India, Australia and New Zealand, etc.

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Market leaders and their expansionist development strategies
On June 8, 2022, Fanskool acquires Asmodee editions. Funskool India Ltd. de MRF has acquired the rights from international company Asmodee to manufacture and distribute its popular board game Abalone in India. India being an important market for Asmodee, we look forward to this collaboration and envision Abalone becoming a sought-after game in India through this partnership, as it is in many other parts of the world.
On April 12, 2022, Asmodee launches Unbox Now, a collection of its best board games. Asmodee announced the creation of a new label called Unbox Now. This is a collection of the company’s best board games, and it will include 11 games at launch. When purchasing an Unbox Now game, players will also gain access to the game at Board Game Arena.rd games The 11 Unbox Now games include Catan, Rivals of Catan, Pandemic, Ticket to Ride, 7 Wonders, and Splendor. According to Asmodee, the Unbox Now brand also assures users that the game is easy to play and its rules are easy to understand.
Playing cards is a physical sport, the Supreme Court has ruled. If you thought playing cards was an idle game, you were wrong. The Supreme Court ruled on Friday that it was in fact a physical sport. When you play cards, you use your hands,” said a bench headed by Chief Justice HL Dattu, rejecting the Center’s request to classify playing cards as entertainment items or a board game. It can be a physically demanding sport. Why not the bench asked Attorney General Mukul Rohatgi, who argued that playing cards constituted gambling.

Strategic Points Covered in Table of Content of Global Playing Cards and Board Games Market:
Chapter 1: Introduction, market driving product Objective of Study and Research Scope of Playing Cards and Board Games Market
Chapter 2: Exclusive Summary – the basic information of Playing Cards and Board Games Market.
Chapter 3: Displaying Market Dynamics – Playing Cards and Board Games Drivers, Trends and Challenges and Opportunities
Chapter 4: Presenting the Playing Cards and Board Games Market Factor Analysis, Porters Five Forces, Supply/Value Chain, PESTEL Analysis, Market Entropy, Patent/Trademark Analysis.
Chapter 5: Product Display by Type, End User and Region/Country 2015-2020
Chapter 6: Evaluating the leading manufacturers of the Playing Cards and Board Games Market which consists of its Competitive Landscape, Peer Group Analysis, BCG Matrix and Company Profile
Chapter 7: To assess the market by segments, by countries and by manufacturers/company with revenue share and sales by key countries in these various regions (2021-2027)
Chapter 8 & 9: Viewing the appendix, methodology and data source

Finally, Playing Cards and Board Games Market is a valuable source of guidance for individuals and businesses.

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